/*
	Copyright 2010-2014 David "Alemarius Nexus" Lerch

	This file is part of libgta.

	libgta is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.

	libgta is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with libgta.  If not, see <http://www.gnu.org/licenses/>.

	Additional permissions are granted, which are listed in the file
	GPLADDITIONS.
 */

#ifndef STATICCOLLISIONSHAPEPOINTER_H_
#define STATICCOLLISIONSHAPEPOINTER_H_

#include "CollisionShapePointer.h"



class StaticCollisionShapePointer : public CollisionShapePointer
{
public:
	StaticCollisionShapePointer(CollisionModel* model) : model(model) {}
	StaticCollisionShapePointer(const StaticCollisionShapePointer& other) : model(other.model) {}
	virtual CollisionShapePointer* clone() const { return new StaticCollisionShapePointer(*this); }
	virtual CollisionModel* get(bool lock = false) { return model; }

private:
	CollisionModel* model;
};

#endif /* STATICCOLLISIONSHAPEPOINTER_H_ */
